WAsP is limited to 10 roughness changes. The recommended size of a roughness map however, I believe is 20km by 20 km. In any case, with online sources of roughness, we often end up using polygons for things like forestry or water bodies, inside a background roughness. Polygons next to one another, which is the more accessible form of online mapping, gives twice as many roughness changes as single lines of roughness change (as intended in WAsP). In short with any sort of detail 10 roughness changes are arrived at very quickly and often quite near to the wind farm we are modelling. Are there any plans to increase the number of roughness changes WAsP can model, or are we better off using a smaller roughness map with the added detail. What is the guidance and where is the balance?